Retired Lay Preacher Ray Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 63 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 2 (-2)111862
Unselfish
 
Skills
Admin 2
Advocate 1
Art (Presentation) 0
Athletics (Dexterity) 1
Broker 1
Diplomat 2
Drive 0
Electronics 0
Flyer (Airship) 1
Leadership 0
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Merchant Free Trader 01
Citizen Colonist 12
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 02
Believer Mainstream Believer Lay Preacher23
 
Name Type Affinity Enmity Power Influence Species
Gageid Ashki Enemy 0 5 0 0 Vilani, Imperium (M/42)
Clem Middlemiss Rival 2 0 1 0 Sydite (M/53)
Clem Middlemiss gains in power.
Grant James Rival 1 2 1 1 Sydite (M/27)
Constance Cochran Rival 1 2 1 1 Solomani, Imperium (F/16)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Ray Hopkins befriend a superior in the corporation or the colony.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 25 Spent time maintaining and using heavy vehicles.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 27 Hard times caused by a lack of interstellar trade costs Ray Hopkins Ray Hopkins's job.
4 27 Became a Merchant (Free Trader).
4 28 Imperial trade restrictions force Ray Hopkins out of business.
5 28 Switched to Citizen (Colonist).
5 32 Ray Hopkins's business expands, Ray Hopkins's corporation grows, or the colony thrives.
5 32 Promoted to Citizen (Colonist) rank 1.
6 32 Continued as Citizen (Colonist).
6 33 Life ruined by a criminal gang. Gain the gang as an Enemy
7 33 Failed to qualify for Broker (Merchant).
7 33 Became a Drifter (Wanderer).
7 37 Betrayed by a friend. One of Ray Hopkins's Contacts or Allies betrays Ray Hopkins, ending Ray Hopkins's career. That Contact or Ally becomes a Rival or Enemy.
8 37 Became a Believer (Holy Warrior) with the new title Hopeful.
8 40 Ray Hopkins come into conflict with a splinter group Ray Hopkins's own religion which maintains Ray Hopkins's version is the wrong one. Gain 2 Rivals.
9 40 Switched to Drifter (Barbarian).
9 43 Find valuable salvage.
10 44 Continued as Drifter (Barbarian).
10 48 Severely injured. Fully recovered. Owe 12,500 for medical bills.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Retired at age 48.
11 48 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 52 Someone more charismatic but less devout than Ray Hopkins has become Ray Hopkins's superior.
12 52 Continued as Believer (Mainstream Believer).
12 53 Ray Hopkins faith enjoys an explosion of popularity largely thanks to Ray Hopkins's efforts.
12 53 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 60 Ray Hopkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 60 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
14 60 Aging Crisis. Owe 20,000 for medical bills.
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