Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Reinhold Stone's ship is ambushed by enemy vessels. Reinhold Stone successfully ran to the jump point. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
A series of bad deals and decisions force Reinhold Stone into bankruptcy. Reinhold Stone salvages what Reinhold Stone can. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Reinhold Stone run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Reinhold Stone is sent to a new community or parish to preach The Word among the poor. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Reinhold Stone is sent to a new community or parish to preach The Word among the poor. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Reinhold Stone is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Opponents of Reinhold Stone's belief system ambush Reinhold Stone. |
10 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |