Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 5. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Broker) rank 6. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 7. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Became a Rogue (Enforcer). |
8 |
50 |
Ross Jones commit a legendary crime. |
8 |
50 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
54 |
Betrayed by a friend. One of Ross Jones's Contacts or Allies betrays Ross Jones, ending Ross Jones's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
54 |
Failed to qualify for Corporate (Citizen). |
10 |
54 |
Became a Drifter (Wanderer). |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
56 |
Became a Entertainer (Performer). |
11 |
59 |
One of Ross Jones's pieces of art is stolen, and the investigation brings Ross Jones into the criminal underworld. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |