Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Ryan Shea is rewarded for Ryan Shea's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
5 |
32 |
Continued as Noble (Diplomat). |
5 |
35 |
A disaster or war strikes. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Returned to Noble (Diplomat). |
7 |
39 |
Inherit a gift from a rich relative. |
7 |
41 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
41 |
Continued as Noble (Diplomat). |
8 |
44 |
A disaster or war strikes. |
9 |
44 |
Switched to Citizen (Colonist). |
9 |
46 |
Ryan Shea learn something Ryan Shea should not have – a corporate secret, a political scandal – which Ryan Shea can profit from illegally. |
9 |
48 |
Promoted to Citizen (Colonist) rank 1. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired. |
11 |
53 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |