Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Sampson Chapman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sampson Chapman fail to help. Gain an Enemy. |
2 |
26 |
Psychologically damaged by Sampson Chapman's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Sampson Chapman botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Sampson Chapman's ship is damaged, and Sampson Chapman have to hitch-hike Sampson Chapman's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Sampson Chapman do not know what happened to Sampson Chapman. There is a gap in Sampson Chapman's memory. |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Army (Army Support) with the new title Private. |
6 |
36 |
Advanced training in a specialist field |
6 |
37 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Cavalry (Army). |
7 |
37 |
Continued as Army (Army Support). |
7 |
38 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
42 |
Sampson Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Became a Citizen (Worker). |
9 |
46 |
Political upheaval strikes Sampson Chapman's homeworld, and Sampson Chapman is caught up in the revolution. |
9 |
46 |
Promoted to Citizen (Worker) rank 1. |
10 |
46 |
Continued as Citizen (Worker). |
10 |
47 |
Sampson Chapman learn something Sampson Chapman should not have – a corporate secret, a political scandal – which Sampson Chapman can profit from illegally. |
10 |
47 |
Gain a criminal contact. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Citizen (Worker). |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |