Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Simon Stanway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Simon Stanway far from home. |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
33 |
A police detective or rival criminal forces Simon Stanway to flee and vows to hunt Simon Stanway down. Gain an Enemy. |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Simon Stanway's Contacts or Allies betrays Simon Stanway, ending Simon Stanway's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Simon Stanway refuse to secretly provide religious rites for a dying leader or noble, because they do not share Simon Stanway's faith. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Simon Stanway is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Accused of a crime |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Prisoner (Inmate). |
10 |
53 |
Disgraced. Word of Simon Stanway's criminal past reaches Simon Stanway's homeworld. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Prisoner (Inmate). |
11 |
54 |
Persecuted by a prison gang. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Switched to Prisoner (Fixer) with previous rank. |
12 |
59 |
Defeated a prison gang. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |