Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Sullivan Kirkham accepted an offer of inducements to betray Sullivan Kirkham's faith. Gain 120,000 in cash. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A sudden war destroys Sullivan Kirkham's trade routes and contacts, forcing Sullivan Kirkham to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Advanced training in a specialist field |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
31 |
Gained a contact. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
34 |
A mission goes disastrously wrong due to Sullivan Kirkham's commander’s error or incompetence, but Sullivan Kirkham survive. |
5 |
34 |
Report commander and gain an Enemy. |
5 |
36 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Marine (Ground Assault). |
6 |
39 |
A mission goes wrong; Sullivan Kirkham and several others are captured and mistreated by the enemy. Gain Sullivan Kirkham's jailer as an Enemy. |
7 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Sullivan Kirkham come into conflict with a splinter group Sullivan Kirkham's own religion which maintains Sullivan Kirkham's version is the wrong one. Gain 3 Rivals. |
8 |
40 |
Became a Drifter (Scavenger). |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
10 |
46 |
Returned to Believer (Missionary/Humanitarian). |
10 |
47 |
Sullivan Kirkham is sent to a new community or parish to preach The Word among the poor. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |