Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Drafted into Flight |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Severely injured. |
6 |
33 |
Became a Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Embroiled in legal trouble. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Embroiled in legal trouble. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |