Retired Special Agent Walker Keogh  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 63 M 1 (-2) 1 (-2) 2 (-2) 12 (2) 5 (-1) 6 (0)112C56
Open
 
Skills
Broker 0
Carouse 0
Deception 3
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 1
Melee (Grapple) 1
Persuade 3
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Scout Explorer 01
Believer Missionary/Humanitarian Team Leader22
Agent Corporate Agent Special Agent44
 
Name Type Affinity Enmity Power Influence Species
Elaine Nisbet Enemy 0 3 2 0 Irhadre (F/82)
Mark Crogan Enemy 0 3 1 3 Dynchia (M/25)
Mark Crogan has had an unexpected run of good fortune lately.
Dale Dart Ally 4 0 1 5 Irhadre (M/46)
Pearl Hudson Contact 3 0 2 2 Irhadre (M/19)
Riley Sheils Contact 1 0 0 3 Cassilldan (F/35)
Riley Sheils is out of contact doing something interesting but not suspicious.
Herman Toll Enemy 0 4 1 4 Irhadre (M/49)
Ova Candy Enemy 0 5 0 1 Ne Kraeda ren Kelva (F/49)
Ova Candy is out of contact doing something interesting but not suspicious.
Leonora Henderson Enemy 0 2 3 2 Irhadre (F/25)
Tressa Walsham Contact 0 0 2 2 Irhadre (F/24)
Okey Purcell Contact 2 1 1 2 Florian (M/64)
Okey Purcell gains in power and influence.
Mable Jones Contact 0 0 2 0 Libert (F/45)
Emmet Graham Contact 0 1 3 0 Ronnin (M/25)
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Merchant (Merchant Marine).
3 29 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Risk Walker Keogh's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Scout (Explorer).
5 37 Walker Keogh's ship is damaged, and Walker Keogh have to hitch-hike Walker Keogh's way back across the stars to the nearest scout base.
5 37 Gain 2 Contacts. Gain 3 Enemies.
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 41 Gained a contact.
6 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 41 Continued as Believer (Missionary/Humanitarian).
7 44 Walker Keogh retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 45 Voluntarily left Missionary/Humanitarian
8 45 Became a Agent (Corporate Agent).
8 46 Established a network of contacts. Gain 3 contacts.
8 49 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
9 49 Continued as Agent (Corporate Agent).
9 53 Walker Keogh went above and beyond the call of duty.
9 53 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
10 53 Continued as Agent (Corporate Agent).
10 55 Advanced training in a specialist field.
10 57 Promoted to Agent (Corporate Agent) rank 3.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Agent (Corporate Agent).
11 61 Established a network of contacts. Gain 1 contacts.
11 61 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
12 61 Aging Crisis. Owe 40,000 for medical bills.
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