Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Wayne Ramirez's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Wayne Ramirez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Ramirez fail to help. Gain an Enemy. |
2 |
25 |
Wayne Ramirez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Wayne Ramirez spend a great deal of time on the fringes of Charted Space. |
4 |
33 |
Gain a contact in an alien race. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Wayne Ramirez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Ramirez fail to help. Gain an Enemy. |
5 |
36 |
Severely injured. Owe 2,500 for medical bills. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Wayne Ramirez's ship is damaged, and Wayne Ramirez have to hitch-hike Wayne Ramirez's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Failed to qualify for Worker (Citizen). |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Became a Citizen (Colonist). |
10 |
52 |
Encounter a Psionic institute. |
10 |
52 |
Tested for psionic powers |
10 |
53 |
Promoted to Citizen (Colonist) rank 1. |
11 |
53 |
Continued as Citizen (Colonist). |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
57 |
Continued as Citizen (Colonist). |
12 |
60 |
Advanced training in a specialist field. |
12 |
61 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired at age 61. |