Retired Settler Wayne Ramirez  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 63 M 2 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 7 (0)None2119A7
Nonchalant, Values honesty
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Grapple) 1
Pilot 0
Science (Social Sciences/Psychology) 1
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 02
Scout Surveyor Scout12
Scout Explorer Scout12
Drifter Scavenger 13
Citizen Colonist Settler23
 
Name Type Affinity Enmity Power Influence Species
Eulalie Ames Enemy 0 1 0 6 Libert (F/79)
Lilah McKenzie Rival 2 1 1 2 Geonee (F/17)
Lauren Lopez Contact 3 1 1 4 Dynchia, Imperium (F/61)
Doyle Eade Enemy 0 2 0 1 Dynchia, Imperium (M/25)
Doyle Eade was ruined by misfortune caused by the character.
Lesa Barnes Contact 0 1 0 0 Dynchia, Imperium (F/57)
Se-wek Contact 1 1 1 2 Bwap (F/57)
Se-wek belongs to an unusual cultural or religious group.
Clint Morgan Contact 1 1 0 4 Darmine (M/41)
Clint Morgan’s relationships have begun to affect the character.
Mossie Penn Contact 2 2 2 6 Zaris (F/73)
Harvey Egerton Contact 2 1 5 2 Irhadre (M/22)
Benedict Doolan Enemy 0 2 0 0 Suerrat (M/25)
Lauren Wagner Enemy 0 3 3 4 Dynchia, Imperium (F/13)
Lauren Wagner belongs to an unusual cultural or religious group.
Hazel Brewer Rival 2 1 2 2 Zaris (M/19)
Hazel Brewer gained power at the expense of a third party who now blames the character.
Janice Lobb Enemy 0 0 3 0 Darmine (F/39)
Janice Lobb belongs to an uncommon alien species.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Spend several years jumping from world to world in Wayne Ramirez's scout ship.
2 22 Continued as Scout (Courier).
2 25 Wayne Ramirez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Ramirez fail to help. Gain an Enemy.
2 25 Wayne Ramirez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Surveyor) with previous rank.
3 28 Perform an exemplary service for the scouts.
4 30 Continued as Scout (Surveyor).
4 33 Wayne Ramirez spend a great deal of time on the fringes of Charted Space.
4 33 Gain a contact in an alien race.
4 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Explorer) with previous rank.
5 36 Wayne Ramirez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Ramirez fail to help. Gain an Enemy.
5 36 Severely injured. Owe 2,500 for medical bills.
6 38 Continued as Scout (Explorer).
6 41 Wayne Ramirez's ship is damaged, and Wayne Ramirez have to hitch-hike Wayne Ramirez's way back across the stars to the nearest scout base.
6 41 Gain 5 Contacts. Gain 2 Enemies.
7 41 Became a Drifter (Scavenger).
7 45 Promoted to Drifter (Scavenger) rank 1.
8 45 Continued as Drifter (Scavenger).
8 48 Severely injured. Fully recovered. Owe 5,000 for medical bills.
9 48 Failed to qualify for Worker (Citizen).
9 48 Continued as Drifter (Scavenger).
9 49 Suffer from a life-threatening illness.
10 49 Became a Citizen (Colonist).
10 52 Encounter a Psionic institute.
10 52 Tested for psionic powers
10 53 Promoted to Citizen (Colonist) rank 1.
11 53 Continued as Citizen (Colonist).
11 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 57 Continued as Citizen (Colonist).
12 60 Advanced training in a specialist field.
12 61 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired at age 61.
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