Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Wesaweth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
28 |
Wesaweth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
30 |
Imperial trade restrictions force Wesaweth out of business. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Wesaweth is sent to a new community or parish to preach The Word among the poor. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Wesaweth have been following false teachings! |
7 |
38 |
Returned to Merchant (Free Trader). |
7 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Returned to Believer (Missionary/Humanitarian). |
8 |
43 |
Wesaweth accepted an offer of inducements to betray Wesaweth's faith. Gain 360,000 in cash. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |