Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Severely injured. Owe 7,500 for medical bills. |
5 |
35 |
Gain Enemy if Wilfred Dickman don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
38 |
Gain Enemy if Wilfred Dickman don't already have one. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
46 |
Gain Enemy if Wilfred Dickman don't already have one. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |