Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Abpa-E-k is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Scholar (Scientist). |
4 |
31 |
Refuse to join a cheat in some fashion. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
32 |
Make a breakthrough in Abpa-E-k's field. |
5 |
35 |
Promoted to Scholar (Scientist) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
39 |
Promoted to Scholar (Scientist) rank 2. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
40 |
Caught cheating in some fashion, advancing Abpa-E-k's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
40 |
A disaster leaves several injured, and others blame Abpa-E-k, forcing Abpa-E-k to leave Abpa-E-k's career. Gain a Rival. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Gain an Enemy |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
49 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Became a Citizen (Corporate). |
10 |
53 |
Spent time maintaining and using heavy vehicles. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Citizen (Corporate) rank 1. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Continued as Citizen (Corporate). |
11 |
57 |
Political upheaval strikes Abpa-E-k's homeworld, and Abpa-E-k is caught up in the revolution. |
11 |
59 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Voluntarily left Corporate |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Abpa-E-k come into conflict with a splinter group Abpa-E-k's own religion which maintains Abpa-E-k's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Returned to Citizen (Corporate). |
13 |
62 |
Advanced training in a specialist field. |
13 |
64 |
Promoted to Citizen (Corporate) rank 3 with the new title Manager. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |