Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Addie Cochran's time in the scouts. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Addie Cochran join a gambling circle on board. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Addie Cochran is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Opponents of Addie Cochran's belief system ambush Addie Cochran. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
38 |
Addie Cochran manipulate and charm Addie Cochran's way through high society. Gain a Rival and an Ally. |
7 |
40 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
40 |
Continued as Noble (Administrator). |
8 |
41 |
An assassin attempts to end Addie Cochran's life. |
8 |
41 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
41 |
Switched to Drifter (Barbarian). |
10 |
45 |
Continued as Drifter (Barbarian). |
10 |
46 |
Addie Cochran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
46 |
Returned to Believer (Missionary/Humanitarian). |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Continued as Believer (Missionary/Humanitarian). |
12 |
51 |
Gained a contact. |
12 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
54 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
Addie Cochran come into conflict with a splinter group Addie Cochran's own religion which maintains Addie Cochran's version is the wrong one. Gain 1 Rivals. |
14 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
56 |
Retired. |
14 |
59 |
Moved to a new world. |
15 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |