Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Admiral Palmer's trade routes and contacts, forcing Admiral Palmer to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Make an unexpected connection outside Admiral Palmer's normal circles. Gain a Contact. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Became a Citizen (Corporate). |
8 |
48 |
Admiral Palmer learn something Admiral Palmer should not have – a corporate secret, a political scandal – which Admiral Palmer can profit from illegally. |
8 |
48 |
Promoted to Citizen (Corporate) rank 1. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
51 |
A revolution, attack or other unusual event throws Admiral Palmer's life into chaos, forcing Admiral Palmer to leave the planet. |
10 |
51 |
Returned to Drifter (Barbarian). |
10 |
53 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Opponents of Admiral Palmer's belief system ambush Admiral Palmer. |
12 |
58 |
Lost eye or limb. Owe 5,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |