Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Alec Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Switched to Citizen (Colonist). |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
30 |
Alec Hutchinson rise to a position of power in Alec Hutchinson's colony or corporation. |
4 |
33 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
33 |
Voluntarily left Colonist |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Returned to Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Alec Hutchinson's Contacts or Allies betrays Alec Hutchinson, ending Alec Hutchinson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Alec Hutchinson's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Alec Hutchinson's normal circles. Gain a Contact. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Make an unexpected connection outside Alec Hutchinson's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Voluntarily left Merchant Marine |
12 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Someone more charismatic but less devout than Alec Hutchinson has become Alec Hutchinson's superior. |
12 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |