Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Alexander Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alexander Steward fail to help. Gain an Enemy. |
1 |
20 |
Alexander Steward's ship is damaged, and Alexander Steward have to hitch-hike Alexander Steward's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
When dealing with an alien race, Alexander Steward botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Alexander Steward have no idea what happened to Alexander Steward – they found Alexander Steward's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Alexander Steward's ship is damaged, and Alexander Steward have to hitch-hike Alexander Steward's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Alexander Steward do not know what happened to Alexander Steward. There is a gap in Alexander Steward's memory. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
36 |
Established a network of contacts. Gain 1 contacts. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Voluntarily left Corporate Agent |
6 |
36 |
Returned to Drifter (Barbarian). |
6 |
39 |
Gained a contact. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Good fortune |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Voluntarily left Barbarian |
8 |
44 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Birth or Death involving a family member or close friend. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Voluntarily left Law Enforcement |
9 |
48 |
Failed to qualify for Courier (Scout). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Army (Cavalry) with the new title Private. |
9 |
52 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
52 |
Gain rebels as Enemy |
9 |
52 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
9 |
52 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
10 |
52 |
Continued as Army (Cavalry). |
10 |
54 |
Injured. Fully recovered. |
11 |
54 |
Switched to Drifter (Scavenger). |
11 |
58 |
Alexander Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Alexander Steward is chosen to represent Alexander Steward's faith in a vid show or other highly public forum. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |