Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
23 |
Angus Ward gain experience in a technical field as a computer operator or surveyor. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
25 |
Angus Ward learn something Angus Ward should not have – a corporate secret, a political scandal – which Angus Ward can profit from illegally. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Angus Ward Angus Ward's job. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Explorer (Scout). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
33 |
Switched to Drifter (Barbarian). |
7 |
37 |
Betrayed by a friend. One of Angus Ward's Contacts or Allies betrays Angus Ward, ending Angus Ward's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Failed to qualify for Free Trader (Merchant). |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
41 |
Find valuable salvage. |
8 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
43 |
Angus Ward do not know what happened to Angus Ward. There is a gap in Angus Ward's memory. |
10 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
44 |
Angus Ward accepted an offer of inducements to betray Angus Ward's faith. Gain 280,000 in cash. |
10 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |