Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Win a prestigious prize for Anson Jones's work. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
24 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Accused of a crime |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
34 |
Parole hearing. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Drafted into Engineer/Gunner |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
42 |
Anson Jones foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Nearly killed. Fully recovered. |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
55 |
Find Ancient Technology. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
57 |
Scarred. Owe 2,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |