Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Arch Clubb went above and beyond the call of duty. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Severely injured. Owe 3,750 for medical bills. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Display heroism in battle, saving the whole ship. |
5 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
6 |
33 |
Continued as Navy (Flight). |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
37 |
Forced to continue current assignment |
6 |
37 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
7 |
37 |
Continued as Navy (Flight). |
7 |
39 |
Vessel participates in a notable military engagement. |
7 |
41 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
8 |
41 |
Continued as Navy (Flight). |
8 |
43 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
43 |
Failed to qualify for Thief (Rogue). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Scout (Courier). |
9 |
46 |
Spend several years jumping from world to world in Arch Clubb's scout ship. |
10 |
47 |
Continued as Scout (Courier). |
10 |
48 |
Arch Clubb survey an alien world. |
10 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
51 |
Attempted to change assignments. |
11 |
51 |
Failed to qualify for Surveyor (Scout). |
11 |
51 |
Continued as Scout (Courier). |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Continued as Scout (Courier). |
12 |
57 |
Arch Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
12 |
59 |
Forced to continue current assignment. |
12 |
59 |
Promoted to Scout (Courier) rank 2. |
13 |
59 |
Continued as Scout (Courier). |
13 |
61 |
Nearly killed. Owe 15,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Retired at age 61. |