Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Avery Lord's Contacts or Allies betrays Avery Lord, ending Avery Lord's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Avery Lord gain experience in a technical field as a computer operator or surveyor. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Avery Lord is rewarded for Avery Lord's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
39 |
Avery Lord learn something Avery Lord should not have – a corporate secret, a political scandal – which Avery Lord can profit from illegally. |
6 |
39 |
Gain a criminal contact. |
6 |
40 |
Promoted to Citizen (Corporate) rank 3. |
7 |
40 |
Voluntarily left Corporate |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
49 |
Find valuable salvage. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Voluntarily left Barbarian |
10 |
52 |
Retired. |
10 |
56 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |