Retired Junior Project Worker Barney Grimaldi  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 64 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 7 (0)1114C7
Dreamer
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Stealth 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Scavenger 02
Army Cavalry Private01
Drifter Wanderer 11
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ko-katas A-par Enemy 0 5 6 0 Bwap (M/27)
Very bad falling out.
Gustave Withers Enemy 0 3 0 4 Yilean (M/71)
Reinhold James Contact 2 1 0 3 Swanfeh (M/45)
Melvin Griffin Ally 2 0 0 4 Sylean (M/42)
Lowell Moore Ally 4 0 0 1 Geonee (M/28)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A mission goes wrong; Barney Grimaldi and several others are captured and mistreated by the enemy. Gain Barney Grimaldi's jailer as an Enemy.
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Became a Drifter (Scavenger).
2 26 Barney Grimaldi run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Army (Cavalry) with the new title Private.
3 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 30 Gain rebels as Enemy
4 30 Switched to Drifter (Wanderer).
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Voluntarily left Wanderer
5 34 Failed to qualify for Corporate (Citizen).
5 34 Returned to Drifter (Scavenger).
5 37 Lightly injured, no permanent damage. Fully recovered.
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 40 Opponents of Barney Grimaldi's belief system ambush Barney Grimaldi.
6 40 Severely injured. Fully recovered. Owe 20,000 for medical bills.
7 40 Aging Crisis. Owe 60,000 for medical bills.
7 40 Retired at age 40.
7 40 Retired.
7 42 Gained a contact.
8 44 Aging Crisis. Owe 10,000 for medical bills.
8 46 Moved to a new world.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 50 Betrayal. Convert an Ally into a Rival or Enemy.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 64 Aging Crisis. Owe 20,000 for medical bills.
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