Bart Ellis  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vanejenese 64 M 3 (-1) 3 (-1) 8 (0) 8 (0) 6 (0) 4 (-1)3 (-1)338864
Forgetful, Arrogant
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Clairvoyance 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Medic 0
Melee (Unarmed) 2
Navigation 0
Persuade 0
Profession (Worker/Metalworking) 1
Recon 0
Seafarer 0
Stealth 1
Survival 4
Tactics 0
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 01
Psion Wild Talent 01
Rogue Thief 12
Drifter Wanderer 04
Prisoner Inmate 11
 
EducationGraduated
Colonial Upbringing Honors
 
Name Type Affinity Enmity Power Influence Species
Tilda Wood Ally 1 0 3 3 Vanejenese (F/31)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Contacted by an underground psionic group.
1 28 Left the colonies with honors.
2 28 Failed to qualify for Marine Support (Marine).
2 28 Submitted to the draft.
2 28 Became a Marine (Marine Support) with the new title Marine.
2 32 Encounter a Psionic institute.
2 32 Tested for psionic powers
2 32 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 32 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 32 Became a Psion (Wild Talent).
3 34 Advanced training in a specialist field.
4 36 Voluntarily left Wild Talent
4 36 Became a Rogue (Thief).
4 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 40 Promoted to Rogue (Thief) rank 1.
5 40 Attempted to change assignments.
5 40 Failed to qualify for Enforcer (Rogue).
5 40 Continued as Rogue (Thief).
5 42 A job goes wrong, forcing Bart Ellis to flee off-planet.
6 42 Became a Drifter (Wanderer).
6 45 Attacked by enemies and injured.
6 45 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
6 45 Gain Enemy if Bart Ellis don't already have one.
7 46 Continued as Drifter (Wanderer).
7 50 Good fortune
8 50 Continued as Drifter (Wanderer).
8 53 Attempted a risky adventure and was sent to prison.
8 54 Forced to muster out.
9 54 Became a Prisoner (Inmate).
9 57 Special Duty.
9 58 Promoted to Prisoner (Inmate) rank 1.
9 58 Paroled from prison.
10 58 Returned to Drifter (Wanderer).
10 60 Find valuable salvage.
10 62 Forced to muster out.
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