Retired 3rd Officer Bartholomew Lee  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 64 M 1 (-2) 3 (-1) 1 (-2) 11 (1) 9 (1) 7 (0)131B97
Classy, Constantly bites inner cheek
 
Skills
Admin 2
Advocate 1
Athletics 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 2
Mechanic 1
Medic 3
Melee (Striking) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Recon 2
Science (Robotic Sciences/Cybernetics) 1
Science (Space Sciences/Planetology) 2
Seafarer 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent24
Merchant Merchant Marine 3rd Officer33
Scout Explorer 02
Drifter Wanderer 01
Scholar Physician 23
 
Name Type Affinity Enmity Power Influence Species
Juana Lawrence Enemy 0 4 1 1 Ronnin (F/13)
Jule Peaton Contact 2 1 3 2 Iltharan (M/33)
Jule Peaton gains in power and influence.
Laaka Guzi Enemy 0 2 0 3 Vilani, Imperium (M/12)
Ouida Richardson Ally 1 0 2 1 Kargol (F/66)
Ouida Richardson gains in power.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Advanced training in a specialist field.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 25 Advanced training in a specialist field.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 Given specialist training in vehicles.
4 30 Continued as Agent (Corporate Agent).
4 32 Bartholomew Lee's work ends up coming home with Bartholomew Lee, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Bartholomew Lee's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 39 Gained a contact.
6 40 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 40 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Bartholomew Lee's normal circles. Gain a Contact.
7 44 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 44 Voluntarily left Merchant Marine
8 44 Became a Scout (Explorer).
8 45 Bartholomew Lee spend a great deal of time on the fringes of Charted Space.
8 45 Nearly killed. Owe 45,000 for medical bills.
9 48 Continued as Scout (Explorer).
9 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 50 Failed to qualify for Performer (Entertainer).
10 50 Became a Drifter (Wanderer).
10 52 Bartholomew Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 52 Became a Scholar (Physician).
11 55 Agreed to perform research that goes against Bartholomew Lee's conscience. Gain 1 Enemies.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Scholar (Physician).
12 60 Entangled in a bureaucratic or legal morass that distracts Bartholomew Lee from Bartholomew Lee's work.
12 60 Promoted to Scholar (Physician) rank 1.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Scholar (Physician).
13 63 Work for an eccentric but brilliant mentor, who becomes an Ally.
13 64 Promoted to Scholar (Physician) rank 2.
14 64 Aging Crisis. Owe 40,000 for medical bills.
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