Retired Scout Bishop Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 64 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 7 (0)1114C7
Slovenly, Dramatic, Megalomaniac
 
Skills
Admin 0
Advocate 1
Broker 0
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Pilot 0
Profession (Worker/Construction) 1
Profession (Hostile Environment/High-G) 1
Recon 1
Science (Space Sciences/Astronomy) 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Scout Explorer Scout24
Citizen Corporate 13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Seymour Hoddle Enemy 0 3 1 2 Kargol (M/34)
Seymour Hoddle gains in power.
Katie Weaver Contact 2 1 4 4 Urunishani (F/52)
Eric Bell Contact 1 1 1 2 Kargol (M/28)
Phoebe Alexander Ally 3 6 3 6 Kargol (F/56)
Very bad falling out.
Relationship becomes more intense. Contact becomes an ally.
Mervin Kelly Contact 2 1 0 2 Kargol (M/56)
Mervin Kelly is in desperate trouble and could use the character’s help.
Alice Neal Contact 2 2 0 3 Ne Kraeda ren Kelva (M/22)
Alice Neal was ruined by misfortune caused by the character.
Lee Waddell Contact 2 2 0 2 Darrian, Imperium (F/81)
Reginald Crawford Enemy 0 4 4 0 Vanejenese (M/69)
Ara Walla Enemy 0 3 2 0 Sydite (F/39)
Loyal Willoby Enemy 0 2 3 2 Kargol (M/26)
Loyal Willoby is a member of an organisation which holds a generally opposite view of the Traveller.
Jeremiah Greerson Ally 2 0 0 1 Sylean (M/20)
Orie Jordan Ally 1 0 6 1 Kargol (M/46)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 20 Became a Scout (Explorer).
2 21 Lightly injured, no permanent damage. Fully recovered.
2 24 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 24 Continued as Scout (Explorer).
3 26 When dealing with an alien race, Bishop Winn botch an opportunity to gather extra intelligence about them.
3 26 Bishop Winn's ship is damaged, and Bishop Winn have to hitch-hike Bishop Winn's way back across the stars to the nearest scout base.
3 26 Gain 6 Contacts. Gain 3 Enemies.
4 28 Attempted to change assignments.
4 28 Failed to qualify for Courier (Scout).
4 28 Continued as Scout (Explorer).
4 31 Bishop Winn survey an alien world.
4 32 Promoted to Scout (Explorer) rank 2.
5 32 Continued as Scout (Explorer).
5 36 Bishop Winn have no idea what happened to Bishop Winn – they found Bishop Winn's ship drifting on the fringes of friendly space.
6 36 Became a Citizen (Corporate).
6 37 Bishop Winn learn something Bishop Winn should not have – a corporate secret, a political scandal – which Bishop Winn can profit from illegally.
6 40 Forced to continue current assignment.
6 40 Promoted to Citizen (Corporate) rank 1.
7 40 Continued as Citizen (Corporate).
7 41 Bishop Winn learn something Bishop Winn should not have – a corporate secret, a political scandal – which Bishop Winn can profit from illegally.
8 44 Continued as Citizen (Corporate).
8 47 Bishop Winn learn something Bishop Winn should not have – a corporate secret, a political scandal – which Bishop Winn can profit from illegally.
8 48 Forced to muster out.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Retired.
9 52 Moved to a new world.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 53 Betrayal. Convert an Ally into a Rival or Enemy.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 63 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 50,000 for medical bills.
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