Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Given a special assignment or duty in Bryan Finnerty's unit. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Bryan Finnerty spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Betrayed by a friend. One of Bryan Finnerty's Contacts or Allies betrays Bryan Finnerty, ending Bryan Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Scout (Courier). |
7 |
40 |
Bryan Finnerty's ship is damaged, and Bryan Finnerty have to hitch-hike Bryan Finnerty's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Serve as the courier for an important message from the Imperium. |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Psychologically damaged by Bryan Finnerty's time in the scouts. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Given advanced training in a specialist field |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Birth or Death involving a family member or close friend. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Embroiled in legal trouble. |