Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Gain Enemy if Cal Pettitt don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Thief (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Amnesia. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Find valuable salvage. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
56 |
Find valuable salvage. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
57 |
Amnesia. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Cal Pettitt is caught in the periphery of a scandal. |
13 |
61 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |