Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Carleton Carpenter far from home. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
Carleton Carpenter is sent to a new community or parish to preach The Word among the poor. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
30 |
Someone more charismatic but less devout than Carleton Carpenter has become Carleton Carpenter's superior. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Switched to Citizen (Worker). |
6 |
34 |
Carleton Carpenter learn something Carleton Carpenter should not have – a corporate secret, a political scandal – which Carleton Carpenter can profit from illegally. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
39 |
Failed to qualify for Merchant Academy. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
43 |
Carleton Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Carleton Carpenter come into conflict with a splinter group Carleton Carpenter's own religion which maintains Carleton Carpenter's version is the wrong one. Gain 3 Rivals. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
Accused of a crime. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |