Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Charley Conray's time in the scouts. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Charley Conray's normal circles. Gain a Contact. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Navy (Line/Crew). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Find Ancient Technology. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
36 |
Accused of assaulting a prison guard. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
42 |
Defeated a prison gang. Gain an Enemy. |
8 |
43 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
47 |
Hire a new lawyer. |
8 |
47 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
47 |
Paroled from prison. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Charley Conray is sent to a new community or parish to preach The Word among the poor. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Charley Conray is chosen to represent Charley Conray's faith in a vid show or other highly public forum. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |