Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A series of bad deals and decisions force Coleman Ames into bankruptcy. Coleman Ames salvages what Coleman Ames can. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Opponents of Coleman Ames's belief system ambush Coleman Ames. |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
29 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Someone more charismatic but less devout than Coleman Ames has become Coleman Ames's superior. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
36 |
Coleman Ames secretly provide religious rites for a dying leader or noble, although they do not share Coleman Ames's faith. Gain an Ally in the family and a Rival who disagrees with Coleman Ames's choice. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Coleman Ames aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Victim of a crime. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Victim of a crime. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |