Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A disaster leaves several injured, and others blame Columbus Johnston, forcing Columbus Johnston to leave Columbus Johnston's career. Gain a Rival. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Columbus Johnston went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Good fortune |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Columbus Johnston's work ends up coming home with Columbus Johnston, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
35 |
Gained a contact. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
45 |
Became a Merchant (Broker). |
9 |
47 |
Make an unexpected connection outside Columbus Johnston's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
50 |
Make an unexpected connection outside Columbus Johnston's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Broker) rank 2. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
Columbus Johnston's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
57 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
61 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
61 |
Promoted to Merchant (Broker) rank 4. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |