Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
25 |
Risk Connor Brownhill's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 5. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Amnesia. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Amnesia. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Connor Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
54 |
Became a Scout (Surveyor). |
10 |
57 |
Psychologically damaged by Connor Brownhill's time in the scouts. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
58 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |