Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Dewey Askew is forced out because of censorship or controversy. What truth did Dewey Askew get too close to? |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Make an unexpected connection outside Dewey Askew's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Dewey Askew's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
24 |
Became a Citizen (Worker). |
4 |
25 |
Dewey Askew learn something Dewey Askew should not have – a corporate secret, a political scandal – which Dewey Askew can profit from illegally. |
5 |
28 |
Continued as Citizen (Worker). |
5 |
29 |
Dewey Askew learn something Dewey Askew should not have – a corporate secret, a political scandal – which Dewey Askew can profit from illegally. |
5 |
29 |
Gain a criminal contact. |
5 |
32 |
Promoted to Citizen (Worker) rank 1. |
6 |
32 |
Voluntarily left Worker |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
35 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
7 |
35 |
Failed to qualify for Free Trader (Merchant). |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
36 |
Nearly killed. Owe 17,500 for medical bills. |
8 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Dewey Askew come into conflict with a splinter group Dewey Askew's own religion which maintains Dewey Askew's version is the wrong one. Gain 3 Rivals. |
9 |
40 |
Returned to Drifter (Wanderer). |
9 |
44 |
Dewey Askew do not know what happened to Dewey Askew. There is a gap in Dewey Askew's memory. |
10 |
44 |
Returned to Believer (Holy Warrior). |
10 |
46 |
Dewey Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Returned to Drifter (Wanderer). |
11 |
48 |
Offered job by a patron. Now owe him a favor. |
11 |
50 |
Forced to continue current assignment. |
11 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
50 |
Continued as Drifter (Wanderer). |
12 |
54 |
Dewey Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
58 |
Opponents of Dewey Askew's belief system ambush Dewey Askew. |
13 |
58 |
Nearly killed. Owe 20,000 for medical bills. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Retired. |
14 |
61 |
Accused of a crime. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |