Retired Lieutenant Don Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 64 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 8 (0)111518
Always seems out of breath, Simian
 
Skills
Athletics 0
Carouse 0
Drive (Walker) 1
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee 0
Pilot 0
Profession (Colonist/Farming) 1
Profession (Hostile Environment/High-G) 1
Recon 0
Seafarer (Sails) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Lieutenant1 / 01
Citizen Colonist 13
Rogue Enforcer 01
Drifter Barbarian 03
Retired 05
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Dorsey Ray Ally 4 0 2 2 Tezcat (M/88)
Dorsey Ray is missing under suspicious circumstances.
Roland Hunter Ally 2 1 2 4 Tezcat (M/19)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Thrown into a brutal ground war
1 22 Commissioned in Army (Army Support) with the new title Lieutenant.
2 22 Voluntarily left Army Support
2 22 Became a Citizen (Colonist).
2 23 Good fortune
3 26 Continued as Citizen (Colonist).
3 27 Political upheaval strikes Don Payne's homeworld, and Don Payne is caught up in the revolution.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 31 Hard times caused by a lack of interstellar trade costs Don Payne Don Payne's job.
5 31 Became a Rogue (Enforcer).
5 34 Betrayed by a friend. One of Don Payne's Contacts or Allies betrays Don Payne, ending Don Payne's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Failed to qualify for Field Researcher (Scholar).
6 34 Became a Drifter (Barbarian).
6 35 Betrayed by a friend. One of Don Payne's Contacts or Allies betrays Don Payne, ending Don Payne's career. That Contact or Ally becomes a Rival or Enemy.
7 35 Failed to qualify for Broker (Merchant).
7 35 Continued as Drifter (Barbarian).
7 39 Suffer from a life-threatening illness.
8 39 Entered Merchant Academy with the Shipboard curriculum.
8 42 Moved to a new world.
8 42 Dropped out of the merchant academy.
9 42 Aging Crisis. Owe 20,000 for medical bills.
9 42 Retired at age 42.
9 42 Continued as Drifter (Barbarian).
9 44 Don Payne do not know what happened to Don Payne. There is a gap in Don Payne's memory.
10 44 Aging Crisis. Owe 60,000 for medical bills.
10 44 Retired.
10 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 52 Gained a contact.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 55 Betrayal. Convert an Ally into a Rival or Enemy.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 58 Good fortune.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 63 Moved to a new world.
15 64 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙