Retired Captain Earl Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 64 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 8 (0)111988
Loyal, Brittle nails
 
Skills
Admin 0
Animals (Handling) 1
Animals (Training) 1
Astrogation 0
Diplomat 1
Drive 0
Engineer (J-drive) 1
Flyer (Airship) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Medic 1
Navigation 1
Persuade 1
Pilot 0
Profession (Worker) 0
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout25
Drifter Wanderer 12
Marine Star Marine Captain2 / 01
Merchant Free Trader 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker11
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Treva Wigram Ally 3 0 4 0 Suerrat (F/44)
Otho Mcarty Rival 1 3 6 2 Suerrat (M/67)
Otho Mcarty gains in power and influence.
Grant Langhorne Enemy 0 2 3 1 Humaniti (M/49)
Dawn Damyon Ally 4 0 4 0 Suerrat (F/16)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 25 Earl Campbell survey an alien world.
3 26 Continued as Scout (Courier).
3 29 When dealing with an alien race, Earl Campbell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 30 Promoted to Scout (Courier) rank 2.
4 30 Continued as Scout (Courier).
4 32 Earl Campbell survey an alien world.
5 34 Continued as Scout (Courier).
5 36 Earl Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 36 Became a Drifter (Wanderer).
6 39 Attempted a risky adventure and was wildly successful.
6 40 Promoted to Drifter (Wanderer) rank 1.
7 40 Continued as Drifter (Wanderer).
7 42 Earl Campbell do not know what happened to Earl Campbell. There is a gap in Earl Campbell's memory.
8 42 Failed to qualify for Field Researcher (Scholar).
8 42 Submitted to the draft.
8 42 Became a Marine (Star Marine) with the new title Marine.
8 46 A mission goes disastrously wrong due to Earl Campbell's commander’s error or incompetence, but Earl Campbell survive.
8 46 Cover for the commander and gain an Ally.
8 46 Commissioned in Marine (Star Marine) with the new title Lieutenant.
8 46 Promoted to Marine (Star Marine) officer rank 2 with the new title Captain.
9 46 Voluntarily left Star Marine
9 46 Became a Merchant (Free Trader).
9 47 Earl Campbell's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 47 Switched to Drifter (Scavenger).
10 49 Earl Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Earl Campbell is chosen to represent Earl Campbell's faith in a vid show or other highly public forum.
11 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired at age 53.
12 53 Voluntarily left Missionary/Humanitarian
12 53 Retired.
12 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 60 Victim of a crime.
14 61 Aging Crisis. Owe 40,000 for medical bills.
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