Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
26 |
Edward Johnson have no idea what happened to Edward Johnson – they found Edward Johnson's ship drifting on the fringes of friendly space. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
33 |
Join homeworld’s celebrity circles |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
36 |
Gained a contact. |
6 |
37 |
Promoted to Entertainer (Performer) rank 2. |
7 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Voluntarily left Performer |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Edward Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Retired. |
8 |
41 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Birth or Death involving a family member or close friend. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |