Retired Settler Elzie Gibson  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 64 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1)111175
Lackadaisical, Obstinate, Sure
 
Skills
Astrogation 0
Diplomat 0
Drive (Wheel) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Pilot 0
Profession (Sports/Racquet Sports) 2
Profession (Worker/Religion) 1
Profession (Freeloader/Scrounging) 1
Science (Life Sciences/Genetics) 1
Seafarer 0
Steward 1
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Citizen Colonist Settler35
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Jesse Robson Enemy 6 4 0 1 Hanen (F/75)
reconciliation.
Jesse Robson is in desperate trouble and could use the character’s help.
Pearlie Nelson Rival 0 3 4 0 Hanen (F/19)
Rosamond Stone Rival 1 2 6 0 Darrian, Imperium (F/20)
Ivory Edward Rival 2 2 0 2 Hanen (M/13)
Alec Mitchelle Ally 2 0 1 1 Hanen (M/20)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Scavenger).
1 20 Attacked by enemies that Elzie Gibson easily defeat.
1 20 Gain Enemy if Elzie Gibson don't already have one.
2 22 Continued as Drifter (Scavenger).
2 23 Spend time with an alien race. Gain a contact.
3 26 Continued as Drifter (Scavenger).
3 27 Find valuable salvage.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Voluntarily left Scavenger
4 30 Became a Citizen (Colonist).
4 34 Elzie Gibson learn something Elzie Gibson should not have – a corporate secret, a political scandal – which Elzie Gibson can profit from illegally.
4 34 Promoted to Citizen (Colonist) rank 1.
5 34 Continued as Citizen (Colonist).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Returned to Drifter (Scavenger).
6 36 Betrayed by a friend. One of Elzie Gibson's Contacts or Allies betrays Elzie Gibson, ending Elzie Gibson's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 38 Elzie Gibson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 40 Continued as Believer (Missionary/Humanitarian).
8 44 Opponents of Elzie Gibson's belief system ambush Elzie Gibson.
8 44 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9 44 Returned to Citizen (Colonist).
9 47 Advanced training in a specialist field.
9 48 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 48 Continued as Citizen (Colonist).
10 51 Elzie Gibson befriend a superior in the corporation or the colony.
10 52 Promoted to Citizen (Colonist) rank 3.
11 52 Continued as Citizen (Colonist).
11 54 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Retired at age 54.
12 54 Returned to Believer (Missionary/Humanitarian).
12 55 Elzie Gibson come into conflict with a splinter group Elzie Gibson's own religion which maintains Elzie Gibson's version is the wrong one. Gain 3 Rivals.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Retired.
13 58 Injured. Fully recovered. Owe 5,000 for medical bills.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 63 Aging Crisis. Owe 60,000 for medical bills.
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