Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Emerson Carter learn something Emerson Carter should not have – a corporate secret, a political scandal – which Emerson Carter can profit from illegally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Good fortune |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Suffer from a life-threatening illness. |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Emerson Carter come into conflict with a splinter group Emerson Carter's own religion which maintains Emerson Carter's version is the wrong one. Gain 3 Rivals. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
57 |
Gained a contact. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |