Retired 4th Officer Emile Watton  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 4 (-1)111664
Frank, Seditious
 
Skills
Advocate 1
Animals (Veterinary) 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 2
Investigate 0
Mechanic 1
Melee 0
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Citizen Worker 03
Scout Explorer 01
Merchant Merchant Marine 4th Officer24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Mark Credge Enemy 0 3 0 2 Tezcat (M/47)
Mark Credge was ruined by misfortune caused by the character.
Vesta McDermot Contact 1 1 0 3 Florian (F/49)
Parker Twaddle Contact 1 3 2 0 Darmine (M/33)
Relationship soured.
Aubrey Cadden Contact 1 2 5 3 Tezcat (M/83)
Jettie Cunningham Contact 1 1 3 0 Tezcat (F/23)
Jettie Cunningham's influence is diminished.
Dee Dixon Enemy 0 3 0 4 Dynchia, Imperium (M/37)
Leora Read Enemy 0 2 0 5 Dynchia, Imperium (F/60)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Emile Watton went above and beyond the call of duty.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Uncover a major conspiracy against Emile Watton's employers.
2 26 Forced to continue current assignment.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 30 Life ruined by a criminal gang. Gain the gang as an Enemy
4 30 Became a Citizen (Worker).
4 33 Advanced training in a specialist field.
5 34 Continued as Citizen (Worker).
5 36 Spent time maintaining and using heavy vehicles.
6 38 Continued as Citizen (Worker).
6 40 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7 40 Became a Scout (Explorer).
7 42 Emile Watton's ship is damaged, and Emile Watton have to hitch-hike Emile Watton's way back across the stars to the nearest scout base.
7 42 Gain 4 Contacts. Gain 2 Enemies.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 46 Continued as Merchant (Merchant Marine).
9 47 Given advanced training in a specialist field
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Merchant (Merchant Marine).
10 52 Gained a contact.
10 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Merchant (Merchant Marine).
11 58 Gained a contact.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired.
12 59 Moved to a new world.
13 62 Aging Crisis. Owe 10,000 for medical bills.
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