Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Eric Vargas is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Eric Vargas as an Enemy. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Attempted a risky adventure and was injured. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Eric Vargas went above and beyond the call of duty. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Eric Vargas's work ends up coming home with Eric Vargas, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
44 |
Became a Scout (Explorer). |
9 |
48 |
Eric Vargas spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Eric Vargas have no idea what happened to Eric Vargas – they found Eric Vargas's ship drifting on the fringes of friendly space. |
9 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Explorer |
10 |
48 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |