Retired Manager Erick Ming  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 64 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 11 (1) 7 (0)1115B7
Visual, Despicable
 
Skills
Admin 1
Advocate 1
Astrogation 1
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Computers) 2
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Scout Surveyor 01
Merchant Broker 02
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Citizen Corporate Manager23
Drifter Scavenger 02
Believer Holy Warrior Fighter12
 
Name Type Affinity Enmity Power Influence Species
Khee Ei Enemy 0 6 1 3 Aslan (F/34)
Zue Oellkhae Enemy 0 4 5 0 Vargr, Imperium (F/50)
Zue Oellkhae’s relationships have begun to affect the character.
Fritz Robinson Contact 2 1 0 1 Kedepu (M/27)
Al Seddon Rival 1 1 3 0 Swanfeh (M/26)
Forgiveness.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Accepted a deal with criminal or other figure under investigation.
2 21 Became a Scout (Surveyor).
2 23 Psychologically damaged by Erick Ming's time in the scouts.
3 23 Became a Merchant (Broker).
4 27 Continued as Merchant (Broker).
4 31 Erick Ming's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Submitted to the draft.
5 31 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 32 A sudden war destroys Erick Ming's trade routes and contacts, forcing Erick Ming to flee that region of space.
5 32 Gain rebels as Enemy
6 32 Became a Drifter (Wanderer).
6 35 Offered job by a patron. Now owe him a favor.
7 36 Became a Citizen (Corporate).
7 38 Gained a contact.
7 40 Promoted to Citizen (Corporate) rank 1.
8 40 Continued as Citizen (Corporate).
8 42 Erick Ming learn something Erick Ming should not have – a corporate secret, a political scandal – which Erick Ming can profit from illegally.
8 42 Gain a criminal contact.
8 44 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
9 44 Continued as Citizen (Corporate).
9 48 A revolution, attack or other unusual event throws Erick Ming's life into chaos, forcing Erick Ming to leave the planet.
10 48 Switched to Drifter (Scavenger).
10 51 Find valuable salvage.
11 52 Continued as Drifter (Scavenger).
11 56 Erick Ming do not know what happened to Erick Ming. There is a gap in Erick Ming's memory.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Became a Believer (Holy Warrior) with the new title Hopeful.
12 59 Someone more charismatic but less devout than Erick Ming has become Erick Ming's superior.
12 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Continued as Believer (Holy Warrior).
13 63 Opponents of Erick Ming's belief system ambush Erick Ming.
13 63 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 63 Aging Crisis. Owe 20,000 for medical bills.
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