Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Join a social movement. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Essie Farrell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Essie Farrell survey an alien world. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A sudden war destroys Essie Farrell's trade routes and contacts, forcing Essie Farrell to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Navy (Flight) with the new title Crewman. |
6 |
41 |
Display heroism in battle, saving the whole ship. |
6 |
42 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
42 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
42 |
Continued as Navy (Flight). |
7 |
45 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Attempted a risky adventure and was injured. |
8 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
55 |
Nearly killed. Owe 17,500 for medical bills. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |