Retired 3rd Officer Essie Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 64 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)111554
Hostile
 
Skills
Admin 0
Athletics 0
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 2
Profession (Sports/Track & Field) 1
Recon 2
Stealth 1
Steward 1
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Merchant Merchant Marine 3rd Officer35
Believer Mainstream Believer Lay Person01
Retired 02
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Margaret Langhorne Ally 2 0 0 1 Swanfeh (F/58)
Margaret Langhorne is in prison or otherwise trapped somewhere.
Walker Elliott Ally 3 0 2 5 Cafadan (M/54)
Serena Crawford Ally 3 0 4 1 Libert (F/25)
Serena Crawford loses some of their power base.
Olive Wells Contact 0 1 5 5 Cafadan (F/37)
Toney Scenay Enemy 0 3 2 1 Tezcat (M/40)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 19 A new romantic starts. Gain an Ally.
1 19 Dropped out of military academy.
2 19 Failed to qualify for Flight (Navy).
2 19 Became a Drifter (Wanderer).
2 20 Attempted a risky adventure and was wildly successful.
3 23 Continued as Drifter (Wanderer).
3 24 Survived a risky adventure but gained nothing.
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Continued as Drifter (Wanderer).
4 30 Find valuable salvage.
4 31 Promoted to Drifter (Wanderer) rank 2.
5 31 Continued as Drifter (Wanderer).
5 32 Drafted into Merchant Marine
5 35 Forced to muster out.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Befriend a useful ally in one sphere. Gain an Ally.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 40 A new romantic starts. Gain an Ally.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 44 Make an unexpected connection outside Essie Johnson's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 48 Given advanced training in a specialist field
10 51 Continued as Merchant (Merchant Marine).
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 56 Essie Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired.
12 57 Moved to a new world.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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