Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
31 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Failed to qualify for Flight (Navy). |
3 |
31 |
Continued as Navy (Line/Crew). |
3 |
35 |
Ethan McKerras foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
35 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
35 |
Voluntarily left Line/Crew |
4 |
35 |
Became a Citizen (Worker). |
4 |
39 |
Political upheaval strikes Ethan McKerras's homeworld, and Ethan McKerras is caught up in the revolution. |
5 |
39 |
Continued as Citizen (Worker). |
5 |
42 |
Hard times caused by a lack of interstellar trade costs Ethan McKerras Ethan McKerras's job. |
5 |
43 |
Promoted to Citizen (Worker) rank 1. |
6 |
43 |
Continued as Citizen (Worker). |
6 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
47 |
Continued as Citizen (Worker). |
7 |
48 |
Advanced training in a specialist field. |
8 |
51 |
Continued as Citizen (Worker). |
8 |
55 |
Gained a contact. |
8 |
55 |
Forced to continue current assignment. |
8 |
55 |
Promoted to Citizen (Worker) rank 3. |
9 |
55 |
Continued as Citizen (Worker). |
9 |
59 |
Ethan McKerras learn something Ethan McKerras should not have – a corporate secret, a political scandal – which Ethan McKerras can profit from illegally. |
9 |
59 |
Gain a criminal contact. |
9 |
59 |
Forced to muster out. |
10 |
59 |
Became a Merchant (Free Trader). |
10 |
63 |
Make an unexpected connection outside Ethan McKerras's normal circles. Gain a Contact. |
10 |
63 |
Promoted to Merchant (Free Trader) rank 1. |