Retired Manager Ezra Connell  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 64 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 4 (-1)111B74
Wild
 
Skills
Admin 2
Advocate 1
Animals 0
Art (Performing) 0
Broker 1
Carouse 2
Deception 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Persuade 0
Profession (Sports) 0
Science (Social Sciences) 0
Streetwise 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Corporate Manager35
Believer Holy Warrior Hopeful02
Agent Corporate Agent 02
Retired 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Queenie Tilcott Contact 2 0 6 1 Ronnin (F/35)
Queenie Tilcott gained power at the expense of a third party who now blames the character.
Josie Kildare Contact 0 2 3 1 Vanejenese (F/73)
Josie Kildare gains in power and influence.
Margret Steeves Rival 0 1 0 1 Kedepu (F/60)
Margret Steeves is in prison or otherwise trapped somewhere.
Suzanne Plundell Rival 2 0 2 3 Kedepu (F/16)
Helga Alardice Rival 2 0 2 1 Trexen (F/26)
Helga Alardice gained power at the expense of a third party who now blames the character.
Shirley Coghill Ally 2 0 4 1 Cassilldan (F/16)
Myrtle Oneil Ally 2 0 6 1 Solomani, Imperium (M/35)
Rufus Wade Ally 5 0 1 1 Geonee (M/38)
Erick Medina Enemy 0 3 2 1 Ronnin (M/80)
Lennie Scenay Enemy 0 3 5 1 Ronnin (M/29)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Ezra Connell accepted an offer of inducements to betray Ezra Connell's faith. Gain 70,000 in cash.
2 22 Became a Citizen (Corporate).
2 23 Advanced training in a specialist field.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 30 Ezra Connell learn something Ezra Connell should not have – a corporate secret, a political scandal – which Ezra Connell can profit from illegally.
3 30 Gain a criminal contact.
4 30 Continued as Citizen (Corporate).
4 33 Ezra Connell learn something Ezra Connell should not have – a corporate secret, a political scandal – which Ezra Connell can profit from illegally.
4 33 Gain a criminal contact.
4 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 34 Continued as Citizen (Corporate).
5 36 Ezra Connell is rewarded for Ezra Connell's diligence or cunning.
5 38 Promoted to Citizen (Corporate) rank 3.
6 38 Continued as Citizen (Corporate).
6 40 Moved to a new world.
6 42 Forced to muster out.
7 42 Switched to Believer (Holy Warrior) with the new title Hopeful.
7 44 Ezra Connell come into conflict with a splinter group Ezra Connell's own religion which maintains Ezra Connell's version is the wrong one. Gain 2 Rivals.
8 44 Became a Agent (Corporate Agent).
8 45 Hard times caused by a lack of interstellar trade costs Ezra Connell's job.
9 45 Entered Merchant Academy with the Business curriculum.
9 48 Made lifelong friends. Gain 3 Allies.
9 48 Dropped out of the merchant academy.
10 48 Continued as Agent (Corporate Agent).
10 50 Ezra Connell's work ends up coming home with Ezra Connell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Retired at age 50.
11 50 Returned to Believer (Holy Warrior).
11 53 Opponents of Ezra Connell's belief system ambush Ezra Connell.
11 53 Nearly killed. Owe 40,000 for medical bills.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired.
12 54 Good fortune.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 61 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙