Retired Detective Fabsapa Pasa  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 64 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 4 (-1)1113A4
Coquettish, Hobbyist
 
Skills
Admin 1
Advocate 1
Art (Performing/Instrument) 1
Athletics (Strength) 2
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Fencing) 1
Pilot (Capital Ships) 1
Profession (Freeloader/Scrounging) 1
Recon 1
Science (Physical Sciences) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective35
Merchant Merchant Marine Senior Crewman13
Believer Missionary/Humanitarian Junior Project Worker02
Citizen Corporate 13
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Ulysses Tilcott Enemy 0 4 0 6 Murrissi (M/14)
Rudolph Graves Rival 1 0 1 6 Geonee (M/61)
Rudolph Graves gains in power and influence.
Wapabathwa Enemy 0 4 1 0 Bwap (F/68)
Ungikhip Rikhi Rival 2 0 0 0 Vilani, Imperium (F/23)
Etta Frazier Rival 1 1 1 1 Azhanti (F/26)
Kea-po-e-Sopa-bakab Tafa-pes Rival 0 1 0 4 Bwap (M/58)
Kea-po-e-Sopa-bakab Tafa-pes was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Fabsapa Pasa's work ends up coming home with Fabsapa Pasa, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Failed to qualify for Scientist (Scholar).
2 20 Submitted to the draft.
2 20 Continued as Agent (Law Enforcement).
2 23 Good fortune
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 27 Go undercover to investigate an enemy.
3 27 Betrayed by a friend. One of Fabsapa Pasa's Contacts or Allies betrays Fabsapa Pasa, ending Fabsapa Pasa's career. That Contact or Ally becomes a Rival or Enemy.
3 28 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 28 Continued as Agent (Law Enforcement).
4 30 A romantic relationship ends badly. Gain a Rival or Enemy.
4 32 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 32 Continued as Agent (Law Enforcement).
5 33 Lost eye or limb. Fully recovered.
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 34 Embroiled in legal trouble.
6 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 37 Continued as Merchant (Merchant Marine).
7 39 Gained a contact.
8 41 Continued as Merchant (Merchant Marine).
8 43 A sudden war destroys Fabsapa Pasa's trade routes and contacts, forcing Fabsapa Pasa to flee that region of space.
8 43 Gain rebels as Enemy
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Fabsapa Pasa retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Believer (Missionary/Humanitarian).
10 48 Fabsapa Pasa come into conflict with a splinter group Fabsapa Pasa's own religion which maintains Fabsapa Pasa's version is the wrong one. Gain 3 Rivals.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Became a Citizen (Corporate).
11 51 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 55 Fabsapa Pasa have been following false teachings!
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 55 Returned to Citizen (Corporate).
13 56 Fabsapa Pasa befriend a superior in the corporation or the colony.
13 59 Promoted to Citizen (Corporate) rank 1.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Continued as Citizen (Corporate).
14 62 Hard times caused by a lack of interstellar trade costs Fabsapa Pasa Fabsapa Pasa's job.
15 62 Aging Crisis. Owe 50,000 for medical bills.
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