Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Finis Chambers went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Finis Chambers do not know what happened to Finis Chambers. There is a gap in Finis Chambers's memory. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Scout (Surveyor). |
6 |
35 |
Finis Chambers inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Retired. |
7 |
39 |
Gained a contact. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Moved to a new world. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |