Retired Sergeant Fletcher McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 64 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 8 (0)111268
Obnoxious, Stooped neck, Unworried
 
Skills
Admin 0
Athletics (Endurance) 3
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 1
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 3
Persuade 1
Profession (Colonist) 0
Recon 1
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Marine Star Marine Sergeant45
Marine Marine Support Sergeant41
Dolphin Military Guardian 13
Believer Missionary/Humanitarian Junior Project Worker02
Dolphin Civilian Nomad 03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Gene Commins Ally 3 0 1 1 Dolphin, Imperium (M/31)
Gene Commins’s relationships have begun to affect the character.
Edgar Carpenter Enemy 0 1 0 1 Dolphin, Imperium (M/9)
Fern Dods Enemy 0 5 2 1 Dolphin, Imperium (F/45)
Relationship becomes more intense.
Uieta Iysaheh Contact 1 1 1 0 Aslan (F/35)
 
Term Age History
1 12 Became a Marine (Star Marine) with the new title Marine.
1 15 Assigned to a black ops mission.
1 16 Attempt at commissioned failed.
1 16 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 16 Continued as Marine (Star Marine).
2 17 Assigned to the security staff of a space station.
2 20 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
3 20 Continued as Marine (Star Marine).
3 23 Advanced training in a specialist field
4 24 Continued as Marine (Star Marine).
4 25 Trapped behind enemy lines.
4 28 Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant.
5 28 Continued as Marine (Star Marine).
5 29 A new romantic starts. Gain an Ally.
5 32 Promoted to Marine (Star Marine) rank 4 with the new title Sergeant.
6 32 Attempted to change assignments.
6 32 Switched to Marine (Marine Support) with previous rank.
6 34 A mission goes wrong; Fletcher McNab and several others are captured and mistreated by the enemy. Gain Fletcher McNab's jailer as an Enemy.
7 34 Became a Dolphin Military (Guardian).
7 35 Nearly killed. Fully recovered.
8 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 38 Gained a contact.
9 39 Continued as Believer (Missionary/Humanitarian).
9 43 Opponents of Fletcher McNab's belief system ambush Fletcher McNab.
9 43 Injured. Fully recovered. Owe 5,000 for medical bills.
10 43 Became a Dolphin Civilian (Nomad).
10 45 A war or insurgency erupts on Fletcher McNab's world. Fletcher McNab is drafted into the military.
11 45 Aging Crisis. Owe 50,000 for medical bills.
11 45 Retired at age 45.
11 45 Returned to Dolphin Military (Guardian).
11 48 Fletcher McNab's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles Fletcher McNab's conscience. If Fletcher McNab refuse to participate Fletcher McNab is ejected from this career.
11 49 Promoted to Dolphin Military (Guardian) rank 1.
12 49 Aging Crisis. Owe 20,000 for medical bills.
12 49 Continued as Dolphin Military (Guardian).
12 52 Scarred. Fully recovered.
13 52 Aging Crisis. Owe 50,000 for medical bills.
13 52 Returned to Dolphin Civilian (Nomad).
13 54 Fletcher McNab fail a dangerous mission to rescue people in a sinking vessel or underwater city.
14 56 Aging Crisis. Owe 50,000 for medical bills.
14 56 Continued as Dolphin Civilian (Nomad).
14 60 Fletcher McNab's companions are attacked by fierce sea creatures! Fletcher McNab flee gain one of the survivors as an Enemy.
14 60 Forced to muster out.
15 60 Aging Crisis. Owe 20,000 for medical bills.
15 60 Retired.
15 61 Betrayal. Convert an Ally into a Rival or Enemy.
16 64 Aging Crisis. Owe 40,000 for medical bills.
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