Retired Ensign Forest Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 9 (1)111659
Jackass, Egocentric
 
Skills
Admin 0
Astrogation 0
Drive (Wheel) 1
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Profession (Freeloader) 0
Recon 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Army Cavalry Private01
Navy Engineer/Gunner Ensign1 / 02
Citizen Corporate 01
Believer Holy Warrior Hopeful01
Drifter Wanderer 13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Same Norman Contact 1 1 0 0 Happrhani (M/25)
Ellsworth Woods Enemy 0 3 5 1 Vlazhdumecta (M/32)
Ellsworth Woods is in desperate trouble and could use the character’s help.
General McLachlan Ally 0 0 1 2 Happrhani (M/65)
General McLachlan is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Scavenger).
1 21 Injured. Fully recovered. Owe 5,000 for medical bills.
2 21 Became a Army (Cavalry) with the new title Private.
2 24 Forced out after co-operating with military investigation in commanding officer's illegal activity.
3 24 Failed to qualify for Pirate (Rogue).
3 24 Submitted to the draft.
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 28 Vessel participates in a diplomatic mission.
3 28 Gain a contact.
3 28 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 28 Continued as Navy (Engineer/Gunner).
4 29 Forest Douglas is blamed for an accident that causes the death of several crew members. Forest Douglas's guilt drives Forest Douglas to excel.
5 29 Became a Citizen (Corporate).
5 31 Advanced training in a specialist field.
6 33 Voluntarily left Corporate
6 33 Became a Believer (Holy Warrior) with the new title Hopeful.
6 36 Forest Douglas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 36 Switched to Drifter (Wanderer).
7 40 Survived a risky adventure but gained nothing.
7 40 Promoted to Drifter (Wanderer) rank 1.
8 40 Continued as Drifter (Wanderer).
9 44 Continued as Drifter (Wanderer).
9 46 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 46 Aging Crisis. Owe 10,000 for medical bills.
10 46 Retired at age 46.
10 46 Retired.
10 50 Birth or Death involving a family member or close friend.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 54 Find an Alien Artifact.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 57 Moved to a new world.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 10,000 for medical bills.
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