Retired 4th Officer Forest Pearson  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 64 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 4 (-1) 4 (-1)112744
Stolid, Traditional, Unfeeling
 
Skills
Astrogation 1
Athletics (Endurance) 1
Drive (Mole) 1
Engineer (Life Support) 2
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 1
Melee (Bludgeon) 0
Navigation 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Recon 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Barbarian 01
Scout Explorer Scout24
Merchant Merchant Marine 4th Officer25
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Irving Ray Ally 5 0 2 1 Answerin (M/37)
Ernestine Schmidt Enemy 0 2 5 4 Humaniti (F/24)
Maggie Warren Ally 3 0 1 1 Darrian, Imperium (F/57)
Darryl Bell Enemy 0 2 2 2 Humaniti (M/61)
Darryl Bell gained power at the expense of a third party who now blames the character.
Finis Lyness Enemy 0 2 2 1 Suerrat (M/50)
Finis Lyness has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Made lifelong friends. Gain 1 Allies.
1 22 Failed in the school of hard knocks.
2 22 Failed to qualify for Worker (Citizen).
2 22 Submitted to the draft.
2 22 Became a Army (Cavalry) with the new title Private.
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Failed to qualify for Line/Crew (Navy).
3 25 Became a Drifter (Barbarian).
3 29 Contact with Government.
4 29 Voluntarily left Barbarian
4 29 Became a Scout (Explorer).
4 32 Good fortune
4 33 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 33 Continued as Scout (Explorer).
5 37 Spend several years jumping from world to world in Forest Pearson's scout ship.
6 37 Continued as Scout (Explorer).
6 41 Spend several years jumping from world to world in Forest Pearson's scout ship.
6 41 Promoted to Scout (Explorer) rank 2.
7 41 Continued as Scout (Explorer).
7 44 Injured. Fully recovered. Owe 2,500 for medical bills.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Embroiled in legal trouble.
8 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 48 Continued as Merchant (Merchant Marine).
9 50 A new romantic starts. Gain an Ally.
10 52 Continued as Merchant (Merchant Marine).
10 53 Forest Pearson's business or ship thrives.
10 56 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 56 Continued as Merchant (Merchant Marine).
11 57 A good deal ensures Forest Pearson is living the high life for a few years.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Merchant Marine).
12 63 A sudden war destroys Forest Pearson's trade routes and contacts, forcing Forest Pearson to flee that region of space.
12 63 Gain rebels as Enemy
13 63 Aging Crisis. Owe 10,000 for medical bills.
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